| Scott Grissom School of Computing & Info Systems Grand Valley State University |
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CS 162 Computer Science I | |||
| Syllabus | Schedule & Assignments | Help | Gradebook |
PreparationDo the following before starting this project:
RequirementsFirst, you should decide what the goal of your game is. It should be something along the lines of: You have to find some items and take them to a certain location. Then you can get another item. If you take that to another location, you win. Or: You are lost in a dungeon. You meet a dwarf. If you find something to eat that you can give to the dwarf, then the dwarf tells you where to find a magic wand. If you use the magic wand in the big cave, the exit opens, you get out and win. Make the game interesting, but don't make it too complicated! Sample OutputUse the following format to describe each of your rooms and things. Room information includes: a description, an optional item, and zero or more exits. Write the description to be preceded by “You are” “in a kitchen with peanut butter all over the counters” Thing information includes: a name, a description, and a weight. Write descriptions to be preceded by “You see” Additional Commands – describe two additional commands (of your own design) beyond what the project already requires. Turn In
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